PHOTOS: Montreal Independent Games Festival 2016

This weekend marked the second edition of the Montreal Independent Games Festival, a free to attend event that aims to highlight Montreal’s thriving indie scene. Leah and myself were invited to judge and present the Art Direction award and we gladly obliged.

After playing many demos, talking with devs and fans and deliberating over coffee in the nearby food court, we decided on our winner and runner up for the Art Direction category.

Our runner up was In The Shadows for not only committing to pixel art by integrating it even in the UI of the game, but by pushing its boundaries by integrating an incredible play of light and shadows in a seemingly simple art style.

Our winner was Void and Meddler for mixing 80’s aesthetic with realism, film noir and pixel art; all very different styles that the studio crafted in a unique style that is actually cohesive. It creates an atmosphere that breathes new life to the cyberpunk genre and it really stood out to us.

https://twitter.com/James_Cobra/status/777302234639970304

We had a great time at MIGF and can’t wait for next year. Here are some of our photos from the event.

Red Trigger at MIGF 2016
Attendant playing Red Trigger at MIGF 2016
Children of Zodiarcs at MIGF 2016
Attendant playing Children of Zodiarcs at MIGF 2016
Left Right: The Mansion at MIGF 2016
Left-Right: The Mansion at MIGF 2016
Neonable at MIGF 2016
Bootleg Systems demo at the MIGF 2016
Z'isle at MIGF 2016
Z’isle at MIGF 2016
Void and Meddler at MIGF 2016
Leah playing the first episode of Void and Meddler at MIGF 2016
Floor Kids at MIGF2016
Leah trying out Floor Kids, a mobile beat game to release your inner b-boy or b-girl.
Montreal Independant Games Festival 2016
The crowd at MIGF 2016

To see the full list of winners, head over to the MIGF website.