Cuphead (via Studio MDHR)

GoGCast 123: Interview with Tina Nawrocki, 2D animator on Cuphead

We chat with Tina Nawrocki, a Toronto based 2D animator who is currently working on the much anticipated Cuphead. Cuphead’s style is based on 1930’s cartoons and it uses the same animation techniques: cell shading and watercolour backgrounds, mixing traditional animation with challenging gameplay. Tina shares with us her experience working with Studio MDHR and more.

This week in news: Update on the current state of the upcoming Stardew Valley multiplayer mode, Dark Horse releases a Witcher 3 (very) adult colouring book and Bioware Montreal is officially absorbed by EA Motive.

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