Catherine is a Digital Designer turned Game Dev who started gaming and dabbling with computers at the tender age of 5. She since traded DOS commands for HTML/CSS and NES games for RPGs. She also has a healthy love of cooking, cartoons, movies and music.
Florence is a simple game with a simple premise that leaves a complicated mark on the player. It is minutely and lovingly crafted to take you on a journey of love, pain and self-discovery.
Recorded live from Montréal Joue, we chat with Raphaël Fortin and Louis-Philippe Desjardins of Pixelz Games, the indie studio behind the explosive puzzle game CEFORE. Raphaël and Louis-Philippe share with us how the game evolved since the start of the...
Julian Stamboulieh, Co-Creator and Director of LARPs the Series, talks about his latest brainchild: Heroic Portrait, a cosbounding video and photo series.