Catherine is a Digital Designer turned Game Dev who started gaming and dabbling with computers at the tender age of 5. She since traded DOS commands for HTML/CSS and NES games for RPGs. She also has a healthy love of cooking, cartoons, movies and music.
The Dark Souls universe has a unique and detailed art style and I was recently inspired to draw the Fire Keeper. In this speed drawing, I walk you through my illustration process, from sketch to final inks.
Two months later, we give our verdict on the Nintendo Switch. Is it gimmicky or the next big thing in consoles design? Can it go beyond Nintendo’s niche market? What does it mean for the 3DS and 2DS? We answer...
Geneviève Forget, aka LivinPink, is this week’s guest on the GoGcast: streamer, Project Manager for an announced project at Ubisoft and co-founder of Misscliks.
We visited the studio of Montreal’s own Tribute Games for the release of Flinthook, a procedurally generated action-platformer. We chat with Dom, Game Designer at Tribute Games, and Leah gives her first impressions on Flinthook.