In this instalment of Art Examination, we will be looking at Ubisoft’s Child of Light and its use of both 3D and 2D mediums to create a fairytale-esque environment.
Is ARMS a winning knockout punch, or does it get smacked in the kisser? Leah reviews the latest motion controlled boxing game built for the Nintendo Switch!
Kingdom Hearts blew my mind when it released back in 2002. It combine both Disney and Final Fantasy in a new adventure that will forever be in my heart.
A lot goes into creating assets for video games. As of late, the process has been pushed to the point that realism is no longer a problem. Rise of the Tomb Raider's environments are a stunning achievement, technically and visually.