In this instalment of Art Examination, we will be looking at Ubisoft’s Child of Light and its use of both 3D and 2D mediums to create a fairytale-esque environment.
Kingdom Hearts blew my mind when it released back in 2002. It combine both Disney and Final Fantasy in a new adventure that will forever be in my heart.
A lot goes into creating assets for video games. As of late, the process has been pushed to the point that realism is no longer a problem. Rise of the Tomb Raider's environments are a stunning achievement, technically and visually.
Assassin's Creed Chronicles is an amazing series of games that brings you to three unique locations in history. They are unified as a whole yet stand out one by one.